![]() You are that Dragonborn your task is to investigate why the dragons are returning, and discover a way to defeat them. The future of Skyrim and even the lands beyond hangs in the balance, as the people await the prophesized Dragonborn, a hero born with the power of The Voice and the only one who can contend with the dragons. Now scarred by civil war, Skyrim faces its darkest days with the return of the legendary dragons and their leader, the World-Eater Alduin. Skyrim is the homeland of the Nords, a fierce and proud warrior people who are well suited for the bitter cold and mountainous terrain which defines the land. To leave, just open the Trap Door with the key from the guards. If you killed the guards quickly enough, you should have both Etienne and Malborn following you out of the dungeon. You should loot these guards for the Trap Door Key, which is your ticket out of this awful place. You can extract some information from Etienne before freeing him, then kill the other guards who enter the room. You can then kill them and speak to the prisoner named Etienne Rarnis, who can be found chained in a nearby cell. With the documents and key in hand, make your way to the dungeon and listen to the guards for a bit. You’ll should also have the Interrogation Chamber Key, which you’ll need to progress through the quest. Enter the Thalmor Dungeon and Free Etienne ¶Īfter the generic looting, you’ll probably already have the documents from the chest behind a desk, including Dragon Investigation: Current Status, Thalmor Dossier: Delphine, and Thalmor Dossier: Ulfric Stormcloak. (1 of 4) Take a drink from Malborn at the bar. Kill the guards and take any loot you can carry. This is more of an official chambers, where you’ll find guards patrolling throughout. When all the guards are dead, head through the door into the next building from the courtyard. You’ll be able to use the stone barriers in the courtyard to give yourself time to heal if necessary. Focus on killing the wizards first to prevent them from summoning additional enemies, and try to fight the Thalmor one at a time if you can. In the courtyard you’ll find more Thalmor guards. After dealing with them and looting the area, head out through the door at the end of the hall, leading to the courtyard. The first that you’ll encounter are two soldiers and a wizard in the room to your left. From now on, you’ll need to fight your way through and defeat numerous Thalmor guards. From here, after you enter the hallway, you’ll be locked inside this part of the building. Here you’ll be able to find your gear in the nearby chest and equip it. Once you’re with Malborn he’ll lead you through the kitchen to the inner chambers of the embassy. When Razelan enters the centre of the room and attracts the attention of the guards, that’s your time to head behind the bar and follow Malborn. You can now give this drink to the guest you met outside, Razelan, and ask him to cause a scene in return. If you’re not bothered with any of that, just speak with Malborn at the bar and ask for a drink. ![]() Now that you’re inside, you can take some time to speak with all the guests if you wish, and listen in to their conversations. You’ll find Malborn sitting alone in a corner to your right once you enter. The inn is located immediately to your left as you enter Solitude from the main gates, so you can’t miss it. You’re looking for the Wood Elf named Malborn, who can be found at the Winking Skeever Inn. Once you’ve spoken with Delphine in the hidden room of the Sleeping Giant Inn at Riverwood, you’ll need to make your way to the city of Solitude, located in the northwest of Skyrim. Search for information about the Dragons returning. (Optional) Retrieve the Dragonborn’s gear. Meet Delphine at Katla’s Farm in Solitude.Ĭreate a distraction and get away from the party. Give Malborn any equipment to smuggle into the Thalmor Embassy. Infiltrate a party at the Thalmor Embassy.
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